MANUAL

TestMaker™ Module
This is a module to design and create new test. Also, it is used to create and design "True or False" and "Multiple Choice" questions and answers and to add an optional "Reference Information" screen that is linked to individual question (to explain why answer or answers are right or wrong).
SCREEN 1 - LICENSE AGREEMENT:
  1. MENUS:

    1. PRINT - PRINT SCREEN (Ctrl + P); Presents the standard Windows "PRINT" dialog box and prints the complete screen.

    2. SYSTEM - SETUP (Ctrl + S); Customize the Licensing Agreement screen with your company's name and city/state or two lines of text and use a password to secure it. Change it as you deem necessary.

      1. SYSTEM SETUP - SUBSCREEN 1A: Select and enter customized text such as your company's name on Title Text Line 1 and the city and state that your company is located in on Title Text Line 2. Initially, select and enter a personal or corporate password to secure the customized changes to this Licensing Agreement screen in the "System Setup Password" text block. (Note: You must retype this password again in SCREEN 1B. Remember, this screen is "case-sensitive", that is, you must type the capital letters and the lower case letters exactly in SCREEN 1B as you did in SCREEN 1A.); BUTTONS - "OK" and "Cancel".

      2. CONFIRM PASSWORD - SUBSCREEN 1B: Type the password used in SCREEN 1A again to confirm the correct spelling and entry. BUTTONS - "OK" and "Cancel".

      3. ENTER PASSWORD - SUBSCREEN 1C: If you decide at a later date to modify your customized text, you must enter the exact password entered in SCREENS 1A and 1B to gain access again. (For your own safety and peace of mind, please secure this password, in writing, in a safe place and do not allow random access to it.) When it is entered correctly, you will be placed in the SYSTEM SETUP screen again. BUTTONS - "OK" and "Cancel". (NOTE: You may change your password at this time or you may leave it as it is. If you change the password at this time, you will be presented with SCREEN 1B again.)

  2. TEXT BOXES:

    1. LICENSE AGREEMENT - This is the Licensing Agreement text that must be read, agreed to, and complied with by the user in order to legally use this software.

  3. BUTTONS:

    1. AGREE - To legally use this software, the user must (1) scroll through and read the text completely and (2) agree to the Licensing Agreement by clicking on the this button.

    2. DISAGREE - If the user refuses to read or to accept and to agree to the Licensing Agreement, he or she must click on this button. It will close the software and return the user to the Windows Desktop.


SCREEN 2 - CHOOSE "CREATE NEW TEST" OR "MODIFY AN EXISTING TEST":
  1. CLARIFICATION: The TestMaker™ and TestChanger™ Module icons are presented on the desktop to "keep it simple". Both modules are integrated into one set of code. SCREEN 2 is the operational entrance to this set of code.

  2. MENU: PRINT - PRINT SCREEN (Ctrl + P); Presents the standard Windows "PRINT" dialog box and prints the complete screen.

  3. BUTTONS:

    1. "I want to create a New test with TestMaker™". - This button calls up SCREEN 2A. SUBSCREEN 2A - This is a standard Windows path dialog screen, titled "New Test". It is used to define the path, name, and extension of a "New" file (with a default directory of C:\Test\Samples\*.*). You may change this path to meet your requirements.

    2. "I want to modify an Existing test with TestChanger™". - This button calls up SCREEN 2B. SUBSCREEN 2B - This is a standard Windows path dialog screen, titled "Open Test". It is used to (1) define the path, name, and extension of an "Existing" file and (2) to open the selected existing test (with a default directory of C:\Test\Samples\*.*). You may change this path to meet your requirements.

    3. "Exit". - This button returns the user to SCREEN 1.


SCREEN 3 - QUESTION TYPE:
  1. MENU:

    1. PRINT - PRINT SCREEN (Ctrl + P); Presents the standard Windows "PRINT" dialog box and prints the complete screen.

  2. BUTTONS:

    1. "I want to create a "True/False" question."This button calls up SCREEN 3A.

      • SCREEN 3A: This is the screen used to enter all "True or False" questions, to designate the answer as "True" or "False" and to add the "Reference Information" to explain why the question is "True" or "False".

        1. MENUS:

          1. EDIT.................................Ctrl + E

            • Cut....................................Ctrl + C

            • Copy..................................Ctrl + O

            • Paste.................................Ctrl + A

            • Delete................................Ctrl + D

          2. TEST

            • Test Information.................Ctrl + I - This button calls up SUBSCREEN 3A1, (identical to 3B1), titled "Test Information" and allows you to enter (1) a 10 character "Test ID" text statement and (2) a 60 character "Test Description" text statement. This information will be included on the summary printed out after a user takes a test.

          3. PRINT.................................Ctrl + P

            • Print Screen........................Ctrl + P

        2. TEXT BOX:

          1. Enter the text of a "TRUE or FALSE" question. Do not include a question number in front of you question. It will be numbered automatically.

        3. BUTTONS:

          1. "True" - Click on this button to record "True" as the correct answer for this particular question.

          2. "False" - Click on this button to records "False" as the correct answer for this particular question.

          3. "Next" -

            1. If, at present, there are no more question after this particular question, this button automatically saves both this particular question and the answer and then returns you to SCREEN 3.

            2. 2. If, at present, there are already other questions following this particular question, this button simply moves you to the next higher numbered question.

          4. "Previous" -

            1. This button moves you back one question or to the next lower numbered question if one exist.

            2. If there are no questions before this one, it will return an error message.

          5. "Reference" - This button calls SUBSCREEN 3A2, titled "Information", which is used to enter information that explains or provides reference data to support the answer. This text is very important for the TestReview™ Module when a user is studying the questions and needs the support of this data. This data is treated in different ways in different modules. In TestMaker™ and TestChanger™, this data can be viewed and edited. In TestReview™, this data can be viewed but not edited. In TestTaker™, this data cannot be viewed at all. SUBSCREEN 3A2 has the standard "Edit" and "Print" menus and the "Save and Exit" and "Exit" buttons.

          6. "Save" - This button saves the data and allows to to continue your work.

          7. "Insert" - This button allows you to insert a new question at a specific location in an existing list of questions.

          8. "Delete" - This button allows you to delete this specific question and all information related or linked to it.

          9. "Jump" - This button calls SUBSCREEN 3A3, titled "Jump to Question" and allows user to select a specific question to jump to. Buttons are "OK" and "Cancel".

          10. "Exit" - This button returns you to SCREEN 3 (without saving your work) to select the next type of question or to exit form it.

          11. "Save and Exit" - This button returns you to SCREEN 3 (after saving your work) to select the next type of question or to exit form it.

    2. "I want to create a "Multiple Choice" question."This button calls up SCREEN 3B.

      • SUBSCREEN 3B:This is the screen used to enter all "Multiple Choice" questions. It has a button called "Multiple Choice" which calls SUBSCREEN 3B2, TITLED "Multiple Choice Answers". This screen is used to designate possible multiple choice answers and mark them as "True" or "False" (for automatic test scoring purposes). It also has a button titled "Reference" which calls SUBSCREEN 3B3. This subscreen is used add text to explain why certain answer options are "True" and others are "False". Exiting SCREEN 3B returns the user to SCREEN 3 to begin the process again and choose the next question type.

        1. MENUS:

          1. EDIT.................................Ctrl + E

            1. Cut....................................Ctrl + C

            2. Copy..................................Ctrl + O

            3. Paste.................................Ctrl + A

            4. Delete................................Ctrl + D

          2. TEST

            1. Test Information.................Ctrl + I
              NOTE: This button calls up SUBSCREEN 3B1 (identical to 3A1) , titled "Test Information" and allows you to enter (1) a 10 character "Test ID" text statement and (2) a 60 character "Test Description" text statement. This information will be included on the summary printed out after a user takes a test. Buttons are "OK" and "Cancel".

          3. PRINT.................................Ctrl + P

            1. Print Screen........................Ctrl + P

        2. TEXT BOX: Enter the text of a "MULTIPLE CHOICE" question. Do not include a question number in front of you question. It will be numbered automatically. An expeditious entry method is to type or paste the question into the question text box, click "Reference" button, type or paste in the reference block, click "Exit", click the "Multiple Choice" button, build answers (clicking on "Next" after each answer in lieu of "Save") until the user has reached the last answer entry. Instead of clicking on the "Next" button after completing the last answer, click on "Save and Exit" to return directly to SCREEN 3. The user is now ready and in position to create the next question or to exit.

        3. BUTTONS:

          1. "Multiple Choice" - This button calls SUBSCREEN 3B2, titled "Multiple Choice Answers". The question number is displayed in the top left corner of this screen. The first text block displays the question that the user has entered and can be scrolled up or down to see any hidden part of the question. First, click on either the "True" or the "False" button (marked by the "Select one:" label) to register whether the proposed answer that the user is about to enter is a correct answer for this specific multiple choice question. A numerical display in the form of "current answer number" of "total answers on file for this question" is located just to the right of these buttons. The first answer will start as "New of 1" and change to "1 of 1" when the user enters the first possible answer. Next, enter the proposed answer in the large text block. (Like all other questions and answers, this text entry can be as brief or as large as the user requires. The user can scroll up or down in either to edit the work.) Finally, click on the "Next" button to automatically save the answer and move the user to the next blank answer screen. After the user enters the last Multiple Choice question and its answers, click on "Save and Exit". This will return the user to SCREEN 3 to select a "TRUE or FALSE" or to "Exit". (Note: The user can format as many answers as he wishes. This provides the flexibility to enter a long list of parts, policy statements, recipe items, choices, etc. "None of the above" also becomes a useable answer.) Menus include the standard "Edit" and "Print" series. Buttons include "True", "False", "Next", "Previous", "Delete", "Save", "Exit", and "Save and Exit".

          2. "Next" -

            1. If, at present, there are no more question after this particular question, this button automatically saves both this particular question and the answer and then returns you to SCREEN 3.

            2. If, at present, there are already other questions following this particular question, this button simply moves you to the next higher numbered question.

          3. "Previous" - A. This button moves you back one question or to the next lower numbered question if one exist. B. If there are no questions before this one, it will return an error message.

          4. "Reference" - This button calls SUBSCREEN 3B3, titled "Information", which is used to enter information that explains or provides reference data to support the answer. This text is very important for the TestReview™ Module when a user is studying the questions and needs the support of this data. This data is treated in different ways in different modules. In TestMaker™ and TestChanger™, this data can be viewed and edited. In TestReview™, this data can be viewed but not edited. In TestTaker™, this data cannot be viewed at all. SUBSCREEN 3B3 has the standard "Edit" and "Print" menus and the "Save and Exit" and "Exit" buttons.

          5. "Save" - This button saves the data and allows to to continue your work.

          6. "Insert" - This button allows you to insert a new question at a specific location in an existing list of questions.

          7. "Delete" - This button allows you to delete this specific question and all information related or linked to it.

          8. "Jump" - This button calls SUBSCREEN 3B3, titled "Jump to Question" and allows user to select a specific question to jump to. Buttons are "OK" and "Cancel".

          9. "Exit" - This button returns you to SCREEN 3 (without saving your work) to select the next type of question or to exit form it.

          10. "Save and Exit" - This button returns you to SCREEN 3 (after saving your work) to select the next type of question or to exit form it.


TestChanger™ Module
The TestChanger™ module is identical to the TestMaker™ module as soon as you complete the standard Windows "OPEN" routine and have any related test open.
  • Modify existing test by:

    1. adding,

    2. deleting and

    3. changing questions and answers.

  • Create, design, add, and/or delete "True or False" and "Multiple Choice" questions or answers.

  • Add an optional "Reference Information" screen that is linked to individual question (to explain the correct answer or answers).

REFER TO:
  • SCREEN 1 - TestMaker™ Module - License Agreement.

  • SCREEN 2 - Choose "Create New Test" or "Modify an Existing Test".

  • SUBSCREENS - All SUBSCREENS related to SCREEN 1 and 2 above.

  1. A. CLARIFICATION: The TestMaker™ and TestChanger™ icons are presented on the desktop to "keep it simple". Both are integrated into one set of code. SCREEN 2 is the entrance to this set of code. The TestChanger™ module is identical to the TestMaker™ module as soon as you complete the standard Windows "OPEN" routine and have any related test open. NOTE: This module obviously implies that you wish to edit an existing test.

  2. MENU:

    1. PRINT - PRINT SCREEN (Ctrl + P); Presents the standard Windows "PRINT" dialog box and prints the complete screen.

  3. BUTTONS:

    1. "I want to create a New test with TestMaker™" - (This button is not applicable to this module.)

    2. "I want to modify an Existing test with TestChanger™". - This button calls up SCREEN 2B. This is a standard Windows path dialog screen, titled "Open Test". It is used to (1) define the path, name, and extension of an "Existing" file and (2) to open the selected existing test (with a default directory of C:\Test\Samples\*.*). You may change this path to meet your requirements.

    3. "Exit". (Returns user to SCREEN 1.)


TestReview™ Module
Study and review contents of existing test including questions, answers and reference information.
  • SCREEN 1 - License Agreement.

  • SCREEN 2 - Open Test.

  • SCREEN 3 - Enter ID & Name (Type ID# and Name).

  • SCREEN 4 - True / False Questions (Click on "Skip", "Info" or 'Exit").

  • SCREEN 5 - Multiple Choice Questions, Page 1 of ? (Click on correct answer(s)).

  • SCREEN 6+ - Multiple Choice Questions, Page 2 of ? (Click on correct answer(s)).

  • SCREEN LAST - TestTaker™ Summary (Click on Print).


TestTaker™ Module
Administer test and print a summary of the "test results" including "Test ID" and text description, name and ID of person taking test, date, question text, selected answers, accuracy report, number of correct answers versus total number of questions, and percentage score.
  • SCREEN 1 - License Agreement.

  • SCREEN 2 - Open Test.

  • SCREEN 3 - Enter ID & Name (Type ID# and Name).

  • SCREEN 4 - True / False Questions (Click on user's choice of correct answer(s)).

  • SCREEN 5 - Multiple Choice Questions, Page 1 of ? (Click on user's choice correct answer(s)).

  • SCREEN 6+ - Multiple Choice Questions, Page 2 of ? (Click on user's choice correct answer(s)).

  • SCREEN LAST - TestTaker™ Summary (Click on Print).


"ReadMe.wri" Module
Document that explains how to operate and use the software and miscellaneous hints and examples. README: GENERAL INSTRUCTIONS - The TestMaker Series™ is made up of five components:
  1. Readme File - hints for usage and online instructional help.

  2. TestMaker™ - to make new test.

  3. TestChanger™ - to change test that you have.

  4. TestReview™ - to study test that you have.

  5. TestTaker™ - to take or administer test that you have.


HINTS:
  1. Any typed or written test in the "True/False" and "Multiple Choice" format is a candidate for use.
    (Example: Elementary, high school, and college History and English tests.)

  2. Another prime candidate is any test that contains information that does not change.
    (Example: "2 + 2 = 5" or "Pick the name of the first known human to walk on the moon.")

  3. Build test about your favorite hobby so that a "craftsperson's" shortcuts or methods will not be lost.

  4. Parents can create "Home school" test and prepare study lessons using the "Reference" screen.

  5. Companies can create prescreening employment test to attempt to reduce discrimination liability.

  6. Companies can create job promotion or job description test to aid human resource processing.

  7. Companies can create prescreening project test to certify or assure that employees know the rules.

  8. Create trivia test.

  9. Create specialty test.

  10. Eliminate the wait for an "MIS Dept." employee to change your test. Do it yourself!


There are two simple concepts to be learned:
  1. Selecting the type of question that you wish to create:

    • Select the type of new question that you want to add to your new or existing test.

      1. To enter a "MULTIPLE CHOICE" question, click the "MULTIPLE CHOICE" button.

      2. To enter a "TRUE / FALSE" question, click the "TRUE / FALSE" button.

    • After you have entered your last question, click the "EXIT" button.

  2. Methods for entering that type of question:

    • If you selected "TRUE/FALSE" QUESTION ENTRY SCREEN:

      1. Enter (type, paste, insert, or import*) your first "TRUE / FALSE" question.

      2. Click either the "TRUE" button or the "FALSE" button.

      3. Click the "SAVE" button.

      4. If you wish to enter this question's "REFERENCE" at this time:

        • click on the "REFERENCE INFORMATION" button,

        • enter (type, paste, insert, or import*) the "REFERENCE",

        • click on the "SAVE AND EXIT" button on the "INFO" screen and

        • you will be returned to the "Question Entry Screen" screen.

      5. To enter more "TRUE/FALSE" questions, click on the "NEXT ?" button, then repeat steps #1 through #4D.
        * Note - Enter a test as a text document in a word processing program first (Example: by scanning). Open the text document and then press and hold the "Alt" button and press the "TAB" button. Select the Windows Program Manager and then open TestMaker. Thereafter you can toggle between the test and the text document by using the "ALT + TAB" combination.

      6. The "DELETE QUESTION" button removes (A) the question, (B) the answers, (C) "Reference" and (D) renumbers the remaining questions.

      7. After entering your last "TRUE/FALSE" question, click on the "SAVE AND EXIT" button, not the "NEXT ?" button (This will return you to the "QUESTION TYPE ?" screen. This screen allows you to choose what type of question you would like to enter next or to "EXIT").

    • If you selected "MULTIPLE CHOICE" QUESTION ENTRY SCREEN:

      1. Enter (type, paste, insert, or import*) your first "MULTIPLE CHOICE" question.

      2. Click "SAVE" button. (Not "SAVE AND EXIT", because you have more to do on this screen.)

      3. If you make an error, click on the "DELETE QUESTION" button and start this question again.

      4. If you wish to enter this question's "REFERENCE INFORMATION" at this time:

        • click on the "REFERENCE INFORMATION" button,

        • enter (type, paste, insert, or import*) the "REFERENCE INFORMATION",

        • click on the "SAVE AND EXIT" button on the screen and

        • you will be returned to the "Question Entry Screen" screen.

      5. Click "MULTIPLE CHOICE" button (You will see the "MULTIPLE CHOICE" ANSWERS ENTRY SCREEN:):

        • Enter (type, paste, insert, or import) your first possible "MULTIPLE CHOICE" answer.

        • Click on "TRUE" button or "FALSE" button to mark the nature of this particular answer.

        • Click in the "SAVE" button (not the "SAVE AND EXIT" buttons).

        • Click on "NEXT " answer button.

        • Enter your next possible "MULTIPLE CHOICE" answer.

        • Click on "TRUE" button or "FALSE" button to mark the nature of this particular answer.

        • Click in the "SAVE" button (not the "SAVE AND EXIT" buttons).

        • Click on "NEXT" (answer) button.

        • Repeat E through H for all of your possible answers.

        • After entering your last "MULTIPLE CHOICE" answer, click either (1) the "SAVE" button and the "EXIT" button or (2) the "SAVE AND EXIT" button. (This will return you to the "QUESTION TYPE ?" screen. This screen allows you to choose what type of question you would like to enter next or to "EXIT").


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